Wine native fps overlay

Stefan Dösinger stefandoesinger at gmail.com
Tue May 9 14:25:03 CDT 2017


Am 2017-05-02 um 13:58 schrieb CARLOS RODRIGUEZ:
>>You suppress the rest of traces, like -all,+fps.
> 
>>
> 
> Many thanks i dont know this option can be used at same time, i thinking   -all can disable +fps
> 
> Almost forget will be posible wine can add some fps limiter, this will be usefull in many older titles when vsync dont work
The big picture answer to your feature requests is that Wine is a tool
to run Windows apps and all these things are side features that can be
added with other tools and partially exist in drivers. If we add code
for that it needs to be maintained, taking away attention from our main
goal.

I once tried to make FRAPS run in Wine, which would give you an option
to add an FPS overlay to pretty much all d3d or GL apps. Unfortunately
its DLL injection code doesn't work, and fixing it would require changes
to the linker and/or dynamic loader, which is rather tricky.

Likewise you can write a more generic FPS limiting or vsync forcing tool
with LD_PRELOAD. That way it would also work with non-wine apps.



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