Transferring D3D textures to OpenGL or Vulkan contexts in Winelib

Ben "Root" Anderson roothorick at gmail.com
Mon May 15 18:04:14 CDT 2017


Been a while since I've done mailing lists. I forgot to reply-all.

On Sun, May 14, 2017 at 2:53 AM, Józef Kucia <joseph.kucia at gmail.com> wrote:
> In theory Wine could implement WGL_NV_DX_interop [1] and WGL_NV_DX_interop2 [2].
>
> [1] - https://www.khronos.org/registry/OpenGL/extensions/NV/WGL_NV_DX_interop.txt
> [2] - https://www.khronos.org/registry/OpenGL/extensions/NV/WGL_NV_DX_interop2.txt

In theory?

The main question I can't find the answer to is, are there any
potential copyright/IP problems (or just Wine policy issues) with
implementing these extensions "paint by numbers" off the published
specs?



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