[PATCH 6/8] wined3d: Generate code for hull shaders.

Józef Kucia joseph.kucia at gmail.com
Fri May 19 05:09:57 CDT 2017


On Fri, May 19, 2017 at 11:54 AM, Henri Verbeet <hverbeet at gmail.com> wrote:
> On 18 May 2017 at 15:19, Józef Kucia <jkucia at codeweavers.com> wrote:
>> @@ -228,6 +228,7 @@ struct glsl_shader_prog_link
>>  {
>>      struct wine_rb_entry program_lookup_entry;
>>      struct glsl_vs_program vs;
>> +    struct glsl_vs_program hs;
> Is that intentional?

It would be better to introduce a new, smaller structure. Sorry for
missing this.



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