[v2 2/2] d3d11/tests: Add tests for SM5 instructions gather4_c/gather4_po_c

Henri Verbeet hverbeet at gmail.com
Mon May 22 07:00:41 CDT 2017


On 22 May 2017 at 13:32, Sven Hesse <drmccoy at drmccoy.de> wrote:
> On 2017-05-22 12:28:24 +0200, Henri Verbeet wrote:
>> This fails here:
>
> Huh :/
> Okay, unfortunately, I have no idea, sorry.
>
Actually, that may be an issue on my end. I'll look into it some more.

> In the logs here, it says:
> fixme:d3d:wined3d_debug_callback 0x116d30: "Program undefined behavior
> warning: Sampler object 3 has depth compare enabled but is bound to a
> non-depth texture, and used by a program that samples it with a shadow
> sampler. This is undefined behavior.".
>
> I guess that message comes directly from my GPU drivers (nvidia binary
> blob 375.26)?
>
Yeah, that's driver specific. IIRC the message is technically correct,
although drivers seem to do the right thing in practice.



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