[6/8] d3d11/tests: Add R9G9B9E5_SHAREDEXP to test_create_texture2d.
Józef Kucia
joseph.kucia at gmail.com
Thu May 25 05:30:43 CDT 2017
On Thu, May 25, 2017 at 12:15 PM, Sven Hesse <drmccoy at drmccoy.de> wrote:
> {DXGI_FORMAT_D32_FLOAT, 1, D3D11_BIND_RENDER_TARGET, 0, FALSE, FALSE},
> {DXGI_FORMAT_D32_FLOAT, 1, D3D11_BIND_DEPTH_STENCIL, 0, TRUE, FALSE},
> + {DXGI_FORMAT_R9G9B9E5_SHAREDEXP, 1, D3D10_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
> + {DXGI_FORMAT_R9G9B9E5_SHAREDEXP, 1, D3D10_BIND_RENDER_TARGET, 0, FALSE, FALSE},
> + {DXGI_FORMAT_R9G9B9E5_SHAREDEXP, 1, D3D10_BIND_DEPTH_STENCIL, 0, FALSE, FALSE},
> };
Please use D3D11 enum values.
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