[6/8] d3d11/tests: Add R9G9B9E5_SHAREDEXP to test_create_texture2d.

Józef Kucia joseph.kucia at gmail.com
Thu May 25 05:30:43 CDT 2017


On Thu, May 25, 2017 at 12:15 PM, Sven Hesse <drmccoy at drmccoy.de> wrote:
>          {DXGI_FORMAT_D32_FLOAT,               1, D3D11_BIND_RENDER_TARGET,    0, FALSE, FALSE},
>          {DXGI_FORMAT_D32_FLOAT,               1, D3D11_BIND_DEPTH_STENCIL,    0, TRUE,  FALSE},
> +        {DXGI_FORMAT_R9G9B9E5_SHAREDEXP,      1, D3D10_BIND_SHADER_RESOURCE,  0, TRUE,  FALSE},
> +        {DXGI_FORMAT_R9G9B9E5_SHAREDEXP,      1, D3D10_BIND_RENDER_TARGET,    0, FALSE, FALSE},
> +        {DXGI_FORMAT_R9G9B9E5_SHAREDEXP,      1, D3D10_BIND_DEPTH_STENCIL,    0, FALSE, FALSE},
>      };

Please use D3D11 enum values.



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