[PATCH 4/6] wined3d: Prefer GLSL 1.50 shaders in draw_test_quad().

Henri Verbeet hverbeet at gmail.com
Mon May 29 05:21:58 CDT 2017


On 29 May 2017 at 10:53, Józef Kucia <jkucia at codeweavers.com> wrote:
> +        BOOL use_glsl_150 = gl_info->glsl_version >= 150;
That doesn't work in Wine :D
I wouldn't necessarily mind if it did though.



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