[PATCH 1/6] d3dx9: Get rid of table lookup for converting between register indexes and offsets.

Paul Gofman gofmanp at gmail.com
Tue May 30 02:51:07 CDT 2017


On 05/30/2017 01:59 AM, Matteo Bruni wrote:
>
>>>> @@ -1033,9 +1035,9 @@ static void set_constants(struct d3dx_regstore *rs,
>>>> struct d3dx_const_tab *const
>>>>                    unsigned int offset;
>>>>
>>>>                    offset = start_offset + i * major_stride + j;
>>>> -                if (offset / table_info[table].reg_component_count >=
>>>> rs->table_sizes[table])
>>>> +                if (get_reg_offset(table, offset) >=
>>>> rs->table_sizes[table])
>>>>                    {
>>>> -                    if (table_info[table].reg_component_count != 1)
>>>> +                    if (table != PRES_REGTAB_OBCONST)
>>>>                            FIXME("Output offset exceeds table size, name
>>>> %s, component %u.\n",
>>>>                                    debugstr_a(param->name), i);
>>>>                        break;
>>> Not new and probably I just forgot the details, but, why would the
>>> register component count matter for the FIXME?
>> The length of the data to be copied to registers can be limited by
>> RegisterCount in (pre)shader constant description. But when register is
>> 4-value, the major count for output loop should already mind that (since we
>> always have row count and column count <= 4). The only legitimate case we
>> may need to break from the inner loop is boolean constant matrix setting. So
>> actually fixme condition should never happen, though break from the inner
>> loop on boolean constant setting may be required. I am changing this place
>> in the next patches (I didn't send yet) when optimizing this place. I was
>> actually going to add a bit more tests for this case along with the
>> forthcoming changes, and I suspect a bug here (I actually need to
>> effectively compare with constant register count and not with the table
>> size). We have a test for full update with boolean matrices (which will not
>> trigger the error here) but commit of individual matrices test probably
>> will.
> Right, that makes sense, including the likely bug you mention.
>
> In theory it should be possible to do the FIXME check at init time.
> Actually, the whole constant upload info could be precomputed. Just
> putting it out there...
>
My plan was actually to get rid of this FIXME at all (it is actually 
more of a debug assertion rather than true FIXME which seems redundant 
now), and besides introduce more code paths for matrix settings, like e. 
g. the cases when output stride is the same as input. I strictly want to 
avoid any 'if' in the inner loops at least. Ideally I would maybe like 
to end up with strides values specialized loops for possible matrix 
sizes, but not sure yet if it worth it. Regarding precomputing matrix 
strides / counts, I tried to store them all in const_set structure 
(after the optimizations I mentioned), but did not see any improvement. 
It takes quite a lot of fields and probably getting them on the fly 
takes not more time than adding much more data to const_set.





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