Re: Józef Kucia : wined3d: Implement indirect draws.

Józef Kucia joseph.kucia at gmail.com
Fri Nov 3 08:41:44 CDT 2017


On Fri, Nov 3, 2017 at 9:54 AM, Ken Thomases <ken at codeweavers.com> wrote:
> Hi Józef,
>
> On Nov 2, 2017, at 5:28 PM, Alexandre Julliard <julliard at winehq.org> wrote:
>>
>> Module: wine
>> Branch: master
>> Commit: f4aa2911a689f95783fe2061a516440dc3d3f39e
>> URL:    http://source.winehq.org/git/wine.git/?a=commit;h=f4aa2911a689f95783fe2061a516440dc3d3f39e
>>
>> Author: Józef Kucia <jkucia at codeweavers.com>
>> Date:   Wed Nov  1 22:08:42 2017 +0100
>>
>> wined3d: Implement indirect draws.
>
> If I'm reading this commit correctly, the new indexed indirect draw code does not make use of state->index_offset (via idx_data, for example).  Is that how it should be?  Or should DrawIndexedInstancedIndirect() respect the index buffer offset?

Thanks for asking. I've submitted a simple test and a patch adding
FIXME() message.



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