[PATCH 2/5] wined3d: Refuse to create a texture view changing format from non-typeless.
Matteo Bruni
mbruni at codeweavers.com
Fri Nov 24 16:29:58 CST 2017
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
dlls/wined3d/view.c | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c
index 62f087b23a..f75dd00000 100644
--- a/dlls/wined3d/view.c
+++ b/dlls/wined3d/view.c
@@ -128,6 +128,13 @@ static const struct wined3d_format *validate_resource_view(const struct wined3d_
struct wined3d_texture *texture = texture_from_resource(resource);
unsigned int depth_or_layer_count;
+ if (resource->format->id != format->id && !wined3d_format_is_typeless(resource->format))
+ {
+ WARN("Trying to create incompatible view for non typeless format %s.\n",
+ debug_d3dformat(format->id));
+ return NULL;
+ }
+
if (mip_slice && resource->type == WINED3D_RTYPE_TEXTURE_3D)
depth_or_layer_count = wined3d_texture_get_level_depth(texture, desc->u.texture.level_idx);
else
--
2.13.6
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