[PATCH 2/3] shell32: Implement FolderItems_Item.
Alex Henrie
alexhenrie24 at gmail.com
Sun Sep 10 22:39:51 CDT 2017
2017-09-08 2:28 GMT-06:00 Nikolay Sivov <bunglehead at gmail.com>:
> On 08.09.2017 8:29, Alex Henrie wrote:
>> typedef struct {
>> FolderItems3 FolderItems3_iface;
>> LONG ref;
>> + VARIANT dir;
>> + WCHAR **item_filenames;
>> + LONG item_count;
>> } FolderItemsImpl;
>
> If 'dir' is always a string maybe store it as such?
dir could also be a magic number, e.g. ssfCONTROLS for the control
panel. The FIXME I added in FolderItems_Constructor is the same as the
one in FolderImpl_get_Title.
>> static HRESULT WINAPI FolderItemsImpl_Item(FolderItems3 *iface, VARIANT index, FolderItem **ppid)
>> {
>> - FIXME("(%p,%s,%p)\n", iface, debugstr_variant(&index), ppid);
>> + FolderItemsImpl *This = impl_from_FolderItems(iface);
>> + WCHAR path_str[MAX_PATH];
>> + VARIANT path_var;
>> + HRESULT ret;
>> +
>> + TRACE("(%p,%s,%p)\n", iface, debugstr_variant(&index), ppid);
>>
>> *ppid = NULL;
>> - return E_NOTIMPL;
>> +
>> + if (!PathIsDirectoryW(V_BSTR(&This->dir)))
>> + return S_FALSE;
>
> How could it not be a directory?
If the directory was deleted, FolderItems_Item stops working. There
are tests for this.
>> + TRACE("(%p,%s,%p)\n", iface, debugstr_variant(&index), ppid);
>
> Could add some spaces in argument list? Most of the wine code is doing
> that I think.
All of the other FolderItemsImpl functions do not have spaces in their
TRACE statements. If we were going to change this one, we would want
to change them all.
>> + if (!PathCombineW(path_str, V_BSTR(&This->dir), This->item_filenames[V_I4(&index)]))
>> + return E_OUTOFMEMORY;
>
> Why E_OUTOFMEMORY?
The exact error code doesn't really matter here, but now that you
mention it, I think ERROR_BUFFER_OVERFLOW is a better fit.
>> + do
>> + {
>> + if (!strcmpW(file_info.cFileName, dot) || !strcmpW(file_info.cFileName, dot_dot))
>> + continue;
>> +
>> + if (This->item_count >= item_size)
>> + {
>> + item_size *= 2;
>> + filenames = HeapReAlloc(GetProcessHeap(), 0, This->item_filenames, item_size * sizeof(WCHAR*));
>> + if (!filenames)
>> + goto fail;
>> + This->item_filenames = filenames;
>> + }
>> +
>> + This->item_filenames[This->item_count] = strdupW(file_info.cFileName);
>> + if (!This->item_filenames[This->item_count])
>> + goto fail;
>> + This->item_count++;
>> + }
>> + while (FindNextFileW(first_file, &file_info));
>
> Do we have tests showing that it takes a snapshot like that? For example
> if new file is created after FolderItems was created, is it accessible
> with BSTR index for example?
Yes, an integer index is for looking up an item in the snapshot, and a
string index is for looking up an item in the actual filesystem. As
the tests show, FolderItems_Item will grab a file by string index even
if the file was created after the FolderItems object was created, and
with a string index it can even grab a file in a subdirectory.
Finally, there is a test that shows that FolderItems_Item will not
grab an item by string index after it has been deleted, even if it is
still in the snapshot.
I will add comments to the tests to make it more obvious what they're
testing. Your comments also made me realize that the string index
cannot be a relative path, so I'm adding a test for that too.
-Alex
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