[PATCH 1/2] d2d1: Use better bezier segment bounds approximation when updating figure bounds
Henri Verbeet
hverbeet at gmail.com
Fri Sep 15 06:14:51 CDT 2017
On 14 September 2017 at 14:10, Nikolay Sivov <nsivov at codeweavers.com> wrote:
> Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
> ---
> dlls/d2d1/geometry.c | 15 +++++++++++++++
> 1 file changed, 15 insertions(+)
>
This is fine, but note that d2d_geometry_sink_AddQuadraticBeziers() also exists.
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