[PATCH 1/2] d2d1: Use better bezier segment bounds approximation when updating figure bounds

Henri Verbeet hverbeet at gmail.com
Fri Sep 15 06:14:51 CDT 2017


On 14 September 2017 at 14:10, Nikolay Sivov <nsivov at codeweavers.com> wrote:
> Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
> ---
>  dlls/d2d1/geometry.c | 15 +++++++++++++++
>  1 file changed, 15 insertions(+)
>
This is fine, but note that d2d_geometry_sink_AddQuadraticBeziers() also exists.



More information about the wine-devel mailing list