[PATCH v2 1/5] d3d11.idl: Add missing D3D11_DEVICE_CONTEXT_TYPE enums and D3D11_FEATURE_DATA_* declaration

Henri Verbeet hverbeet at gmail.com
Mon Sep 18 04:21:28 CDT 2017


On 18 September 2017 at 10:46, Shinchiro Shinchiro <ihsanapps at gmail.com> wrote:
>>Should "SupportFlags" be of type D3D11_SHADER_CACHE_SUPPORT_FLAGS?
> Good catch. The microsoft's sdk idl used UINT type but the MSDN told
> otherwise
My version of the SDK doesn't have D3D11_FEATURE_DATA_SHADER_CACHE
yet, but if the SDK has the type as UINT we should probably follow
that over MSDN. It would be good to make sure that's still the case in
the latest version of the SDK though.



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