[PATCH 2/3] msi: Store the current script in the package.

Hans Leidekker hans at codeweavers.com
Tue Sep 19 04:34:44 CDT 2017


On Tue, 2017-09-19 at 00:23 -0500, Zebediah Figura wrote:
> diff --git a/dlls/msi/custom.c b/dlls/msi/custom.c
> index a3e32d9a24..b463ab659c 100644
> --- a/dlls/msi/custom.c
> +++ b/dlls/msi/custom.c
> @@ -1123,24 +1123,6 @@ static UINT HANDLE_CustomType53_54( MSIPACKAGE *package, const WCHAR *source, co
>      return wait_thread_handle( info );
>  }
>  
> -static BOOL action_type_matches_script( UINT type, UINT script )
> -{
> -    switch (script)
> -    {
> -    case SCRIPT_NONE:
> -        return FALSE;
> -    case SCRIPT_INSTALL:
> -        return !(type & msidbCustomActionTypeCommit) && !(type & msidbCustomActionTypeRollback);
> -    case SCRIPT_COMMIT:
> -        return (type & msidbCustomActionTypeCommit);
> -    case SCRIPT_ROLLBACK:
> -        return (type & msidbCustomActionTypeRollback);
> -    default:
> -        ERR("unhandled script %u\n", script);
> -    }
> -    return FALSE;
> -}
> -
>  static UINT defer_custom_action( MSIPACKAGE *package, const WCHAR *action, UINT type )
>  {
>      WCHAR *actiondata = msi_dup_property( package->db, action );
> @@ -1178,7 +1160,7 @@ static UINT defer_custom_action( MSIPACKAGE *package, const WCHAR *action, UINT
>      return ERROR_SUCCESS;
>  }
>  
> -UINT ACTION_CustomAction( MSIPACKAGE *package, LPCWSTR action, UINT script )
> +UINT ACTION_CustomAction( MSIPACKAGE *package, LPCWSTR action )
>  {
>      static const WCHAR query[] = {
>          'S','E','L','E','C','T',' ','*',' ','F','R','O','M',' ',
> @@ -1218,7 +1200,7 @@ UINT ACTION_CustomAction( MSIPACKAGE *package, LPCWSTR action, UINT script )
>          if (type & msidbCustomActionTypeNoImpersonate)
>              WARN("msidbCustomActionTypeNoImpersonate not handled\n");
>  
> -        if (!action_type_matches_script( type, script ))
> +        if (package->script == SCRIPT_NONE)
>          {

This function was called with script other than SCRIPT_NONE before, so this changes
the order of execution. It would need a test, and should be in a separate patch.





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