[PATCH 2/2] d3d11: Add support for D3D11_FEATURE_D3D11_OPTIONS in CheckFeatureSupport
Alistair Leslie-Hughes
leslie_alistair at hotmail.com
Fri Apr 6 00:38:17 CDT 2018
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair at hotmail.com>
---
dlls/d3d11/device.c | 25 ++++++++++++++++++++++++-
1 file changed, 24 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index a06c843c90..5b24e18e3b 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -3386,7 +3386,30 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFeatureSupport(ID3D11Device *
options->ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x = FALSE;
return S_OK;
}
-
+ case D3D11_FEATURE_D3D11_OPTIONS:
+ {
+ D3D11_FEATURE_DATA_D3D11_OPTIONS *options = feature_support_data;
+ if (feature_support_data_size != sizeof(*options))
+ {
+ WARN("Invalid data size.\n");
+ return E_INVALIDARG;
+ }
+ options->OutputMergerLogicOp = FALSE;
+ options->UAVOnlyRenderingForcedSampleCount = FALSE;
+ options->DiscardAPIsSeenByDriver = FALSE;
+ options->FlagsForUpdateAndCopySeenByDriver = FALSE;
+ options->ClearView = FALSE;
+ options->CopyWithOverlap = FALSE;
+ options->ConstantBufferPartialUpdate = FALSE;
+ options->ConstantBufferOffsetting = FALSE;
+ options->MapNoOverwriteOnDynamicConstantBuffer = FALSE;
+ options->MapNoOverwriteOnDynamicBufferSRV = FALSE;
+ options->MultisampleRTVWithForcedSampleCountOne = FALSE;
+ options->SAD4ShaderInstructions = FALSE;
+ options->ExtendedDoublesShaderInstructions = FALSE;
+ options->ExtendedResourceSharing = FALSE;
+ return S_OK;
+ }
case D3D11_FEATURE_D3D11_OPTIONS1:
{
D3D11_FEATURE_DATA_D3D11_OPTIONS1 *options = feature_support_data;
--
2.16.2
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