[v2 PATCH 2/2] d3d11: Add support for D3D11_FEATURE_D3D11_OPTIONS in CheckFeatureSupport

Alistair Leslie-Hughes leslie_alistair at hotmail.com
Sun Apr 8 17:42:03 CDT 2018


Signed-off-by: Alistair Leslie-Hughes <leslie_alistair at hotmail.com>
---
 dlls/d3d11/device.c | 26 +++++++++++++++++++++++++-
 1 file changed, 25 insertions(+), 1 deletion(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 072098b..7fa335e 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -3395,7 +3395,31 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFeatureSupport(ID3D11Device *
             options->ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x = FALSE;
             return S_OK;
         }
-
+        case D3D11_FEATURE_D3D11_OPTIONS:
+        {
+            D3D11_FEATURE_DATA_D3D11_OPTIONS *options = feature_support_data;
+            if (feature_support_data_size != sizeof(*options))
+            {
+                WARN("Invalid data size.\n");
+                return E_INVALIDARG;
+            }
+            FIXME("Returning fake Options support data\n");
+            options->OutputMergerLogicOp                    = FALSE;
+            options->UAVOnlyRenderingForcedSampleCount      = FALSE;
+            options->DiscardAPIsSeenByDriver                = FALSE;
+            options->FlagsForUpdateAndCopySeenByDriver      = FALSE;
+            options->ClearView                              = FALSE;
+            options->CopyWithOverlap                        = FALSE;
+            options->ConstantBufferPartialUpdate            = FALSE;
+            options->ConstantBufferOffsetting               = FALSE;
+            options->MapNoOverwriteOnDynamicConstantBuffer  = FALSE;
+            options->MapNoOverwriteOnDynamicBufferSRV       = FALSE;
+            options->MultisampleRTVWithForcedSampleCountOne = FALSE;
+            options->SAD4ShaderInstructions                 = FALSE;
+            options->ExtendedDoublesShaderInstructions      = FALSE;
+            options->ExtendedResourceSharing                = FALSE;
+            return S_OK;
+        }
         case D3D11_FEATURE_D3D11_OPTIONS1:
         {
             D3D11_FEATURE_DATA_D3D11_OPTIONS1 *options = feature_support_data;
-- 
1.9.1




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