[PATCH] wined3d: Require BPTC compression for SM5.

Józef Kucia joseph.kucia at gmail.com
Mon Apr 9 07:24:38 CDT 2018


On Mon, Apr 9, 2018 at 12:41 PM, Henri Verbeet <hverbeet at gmail.com> wrote:
> On 9 April 2018 at 10:19, Józef Kucia <jkucia at codeweavers.com> wrote:
>> It's required for feature level 11_0.
>>
>> At some point, we probably would like to separate shader model checks
>> from feature level checks.
>>
> Yeah. The most straightforward way to do that may be to clamp the
> d3d_info limits based on the feature level checks in
> wined3d_adapter_init_gl_caps(). Perhaps the WINED3DCAPS structure
> should also have an explicit feature_level field for the benefit of
> dxgi_check_feature_level_support(), but that would be a step further.

FWIW, we have other feature level checks in
shader_glsl_get_shader_model(), e.g. ARB_draw_indirect.



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