[PATCH 5/5] d3d11/tests: Add test for negative viewport coordinates.

Henri Verbeet hverbeet at gmail.com
Tue Apr 10 11:01:12 CDT 2018


On 10 April 2018 at 14:59, Józef Kucia <joseph.kucia at gmail.com> wrote:
> Unfortunately, the test may fail on Linux with some drivers, e.g.
> Nvidia Linux driver implements the negative viewport quirk also in OpenGL.
>
It seems to fail here as well for me (Intel SKL, Mesa 17.3).



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