[PATCH 5/5] d3d11/tests: Add test for negative viewport coordinates.

Józef Kucia joseph.kucia at gmail.com
Tue Apr 10 16:32:48 CDT 2018


On Tue, Apr 10, 2018 at 6:01 PM, Henri Verbeet <hverbeet at gmail.com> wrote:
> On 10 April 2018 at 14:59, Józef Kucia <joseph.kucia at gmail.com> wrote:
>> Unfortunately, the test may fail on Linux with some drivers, e.g.
>> Nvidia Linux driver implements the negative viewport quirk also in OpenGL.
>>
> It seems to fail here as well for me (Intel SKL, Mesa 17.3).

Right, it seems to be the same bug as Nvidia. I guess we haven't found
earlier because Intel driver currently reports 0 for
GL_VIEWPORT_SUBPIXEL_BITS.

FWIW, the test succeeds with radeonsi.



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