[PATCH] d3d11: Add support for setting multiple viewports

Marvin testbot at winehq.org
Wed Apr 11 02:46:13 CDT 2018


Hi,

While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
https://testbot.winehq.org/JobDetails.pl?Key=37606

Your paranoid android.


=== wvistau64_he (32 bit d3d11) ===
d3d11.c:5340: Test failed: Got unexpected IAVertices count: 0.
d3d11.c:5341: Test failed: Got unexpected IAPrimitives count: 0.
d3d11.c:5342: Test failed: Got unexpected VSInvocations count: 0.
d3d11.c:5345: Test failed: Got unexpected CInvocations count: 0.
d3d11.c:5346: Test failed: Got unexpected CPrimitives count: 0.



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