[PATCH 5/5] wined3d: Don't clamp viewport coordinates.

Henri Verbeet hverbeet at gmail.com
Fri Apr 20 06:38:49 CDT 2018


On 20 April 2018 at 00:55, Matteo Bruni <mbruni at codeweavers.com> wrote:
>  dlls/wined3d/device.c |  2 +-
>  dlls/wined3d/state.c  | 16 ++--------------
>  2 files changed, 3 insertions(+), 15 deletions(-)
>
This fails here:

    ../../../../../src/wine-git/tools/runtest -q -P wine -T ../../..
-M d3d9.dll -p d3d9_test.exe.so visual && touch visual.ok
    visual.c:10058: Tests skipped: Card has unconditional NP2 support,
skipping conditional NP2 tests
    visual.c:13956: Test failed: viewport test: (162,122) has color 00ff0000
    visual.c:13959: Test failed: viewport test: (478,358 has color 00ff0000
    visual.c:14219: Tests skipped: No NVDB (depth bounds test)
support, skipping tests.
    visual.c:17739: Tests skipped: DXT5 volume textures are not
supported, skipping test.
    visual.c:20494: Tests skipped: Volume ATI2N textures are not
supported, skipping some tests.
    Makefile:341: recipe for target 'visual.ok' failed



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