[PATCH vkd3d 3/3] libs/vkd3d-utils: Prefix defines with VKD3D_.

Józef Kucia joseph.kucia at gmail.com
Tue Apr 24 10:32:55 CDT 2018


From: Józef Kucia <jkucia at codeweavers.com>

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 demos/demo.h                        |  1 +
 include/vkd3d_utils.h               |  8 ++++----
 libs/vkd3d-utils/vkd3d_utils_main.c | 12 ++++++------
 tests/d3d12.c                       |  4 ++++
 4 files changed, 15 insertions(+), 10 deletions(-)

diff --git a/demos/demo.h b/demos/demo.h
index 4645bd7f5cd3..2869ea7b5eba 100644
--- a/demos/demo.h
+++ b/demos/demo.h
@@ -142,5 +142,6 @@ static inline HRESULT demo_create_root_signature(ID3D12Device *device,
 #include "demo_win32.h"
 #else
 #include <vkd3d_utils.h>
+#define INFINITE VKD3D_INFINITE
 #include "demo_xcb.h"
 #endif
diff --git a/include/vkd3d_utils.h b/include/vkd3d_utils.h
index 49987d0343b0..6c926e4e1643 100644
--- a/include/vkd3d_utils.h
+++ b/include/vkd3d_utils.h
@@ -23,10 +23,10 @@
 extern "C" {
 #endif  /* __cplusplus */
 
-#define WAIT_OBJECT_0 (0)
-#define WAIT_TIMEOUT (1)
-#define WAIT_FAILED (~0u)
-#define INFINITE (~0u)
+#define VKD3D_WAIT_OBJECT_0 (0)
+#define VKD3D_WAIT_TIMEOUT (1)
+#define VKD3D_WAIT_FAILED (~0u)
+#define VKD3D_INFINITE (~0u)
 
 HANDLE vkd3d_create_event(void);
 HRESULT vkd3d_signal_event(HANDLE event);
diff --git a/libs/vkd3d-utils/vkd3d_utils_main.c b/libs/vkd3d-utils/vkd3d_utils_main.c
index 3c0d13971b6c..2c4d89a7e38e 100644
--- a/libs/vkd3d-utils/vkd3d_utils_main.c
+++ b/libs/vkd3d-utils/vkd3d_utils_main.c
@@ -126,7 +126,7 @@ unsigned int vkd3d_wait_event(HANDLE event, unsigned int milliseconds)
     if ((rc = pthread_mutex_lock(&impl->mutex)))
     {
         ERR("Failed to lock mutex, error %d.\n", rc);
-        return WAIT_FAILED;
+        return VKD3D_WAIT_FAILED;
     }
 
     if (impl->is_signaled || !milliseconds)
@@ -134,10 +134,10 @@ unsigned int vkd3d_wait_event(HANDLE event, unsigned int milliseconds)
         bool is_signaled = impl->is_signaled;
         impl->is_signaled = false;
         pthread_mutex_unlock(&impl->mutex);
-        return is_signaled ? WAIT_OBJECT_0 : WAIT_TIMEOUT;
+        return is_signaled ? VKD3D_WAIT_OBJECT_0 : VKD3D_WAIT_TIMEOUT;
     }
 
-    if (milliseconds == INFINITE)
+    if (milliseconds == VKD3D_INFINITE)
     {
         do
         {
@@ -145,18 +145,18 @@ unsigned int vkd3d_wait_event(HANDLE event, unsigned int milliseconds)
             {
                 ERR("Failed to wait on condition variable, error %d.\n", rc);
                 pthread_mutex_unlock(&impl->mutex);
-                return WAIT_FAILED;
+                return VKD3D_WAIT_FAILED;
             }
         } while (!impl->is_signaled);
 
         impl->is_signaled = false;
         pthread_mutex_unlock(&impl->mutex);
-        return WAIT_OBJECT_0;
+        return VKD3D_WAIT_OBJECT_0;
     }
 
     pthread_mutex_unlock(&impl->mutex);
     FIXME("Timed wait not implemented yet.\n");
-    return WAIT_FAILED;
+    return VKD3D_WAIT_FAILED;
 }
 
 HRESULT vkd3d_signal_event(HANDLE event)
diff --git a/tests/d3d12.c b/tests/d3d12.c
index ea7d24da57be..c7303f8d7ab9 100644
--- a/tests/d3d12.c
+++ b/tests/d3d12.c
@@ -201,6 +201,10 @@ static void destroy_event(HANDLE event)
     CloseHandle(event);
 }
 #else
+#define INFINITE VKD3D_INFINITE
+#define WAIT_OBJECT_0 VKD3D_WAIT_OBJECT_0
+#define WAIT_TIMEOUT VKD3D_WAIT_TIMEOUT
+
 static HANDLE create_event(void)
 {
     return vkd3d_create_event();
-- 
2.16.1




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