[PATCH 1/3] wined3d: Make the "args" parameter to glsl_blitter_generate_program() const.

Henri Verbeet hverbeet at codeweavers.com
Fri Apr 27 18:20:46 CDT 2018


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/glsl_shader.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 2af9b9774db..2acb202abc0 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -12307,7 +12307,7 @@ static void glsl_blitter_destroy(struct wined3d_blitter *blitter, struct wined3d
 }
 
 static GLuint glsl_blitter_generate_program(struct wined3d_glsl_blitter *blitter,
-        const struct wined3d_gl_info *gl_info, struct glsl_blitter_args *args)
+        const struct wined3d_gl_info *gl_info, const struct glsl_blitter_args *args)
 {
     static const struct
     {
-- 
2.11.0




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