[PATCH 03/12] wined3d: Clarify a TRACE in buffer_init().

Henri Verbeet hverbeet at codeweavers.com
Sat Aug 4 17:17:47 CDT 2018


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/buffer.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 181be6bbe48..7e5feb23262 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1371,7 +1371,7 @@ static HRESULT buffer_init(struct wined3d_buffer *buffer, struct wined3d_device
         /* SWvp and managed buffers always return the same pointer in buffer
          * maps and retain data in DISCARD maps. Keep a system memory copy of
          * the buffer to provide the same behavior to the application. */
-        TRACE("Using doublebuffer mode.\n");
+        TRACE("Pinning system memory.\n");
         buffer->flags |= WINED3D_BUFFER_PIN_SYSMEM;
     }
 
-- 
2.11.0




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