[PATCH 3/5] wined3d: Rename wined3d_adapter_init_nogl() to wined3d_adapter_no3d_init().

Henri Verbeet hverbeet at codeweavers.com
Thu Aug 16 02:39:20 CDT 2018


Matching WINED3D_NO3D.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/directx.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 7d9a5e99eef..8f9449f4d17 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -6728,7 +6728,7 @@ static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal,
     return TRUE;
 }
 
-static BOOL wined3d_adapter_init_nogl(struct wined3d_adapter *adapter, UINT ordinal)
+static BOOL wined3d_adapter_no3d_init(struct wined3d_adapter *adapter, UINT ordinal)
 {
     DISPLAY_DEVICEW display_device;
 
@@ -6774,7 +6774,7 @@ HRESULT wined3d_init(struct wined3d *wined3d, DWORD flags)
     TRACE("Initializing adapters.\n");
 
     if (flags & WINED3D_NO3D)
-        ret = wined3d_adapter_init_nogl(&wined3d->adapters[0], 0);
+        ret = wined3d_adapter_no3d_init(&wined3d->adapters[0], 0);
     else
         ret = wined3d_adapter_init(&wined3d->adapters[0], 0, flags);
     if (!ret)
-- 
2.11.0




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