[PATCH 3/5] wined3d: Rename wined3d_adapter_init_nogl() to wined3d_adapter_no3d_init().
Henri Verbeet
hverbeet at codeweavers.com
Thu Aug 16 02:39:20 CDT 2018
Matching WINED3D_NO3D.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/directx.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 7d9a5e99eef..8f9449f4d17 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -6728,7 +6728,7 @@ static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal,
return TRUE;
}
-static BOOL wined3d_adapter_init_nogl(struct wined3d_adapter *adapter, UINT ordinal)
+static BOOL wined3d_adapter_no3d_init(struct wined3d_adapter *adapter, UINT ordinal)
{
DISPLAY_DEVICEW display_device;
@@ -6774,7 +6774,7 @@ HRESULT wined3d_init(struct wined3d *wined3d, DWORD flags)
TRACE("Initializing adapters.\n");
if (flags & WINED3D_NO3D)
- ret = wined3d_adapter_init_nogl(&wined3d->adapters[0], 0);
+ ret = wined3d_adapter_no3d_init(&wined3d->adapters[0], 0);
else
ret = wined3d_adapter_init(&wined3d->adapters[0], 0, flags);
if (!ret)
--
2.11.0
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