[PATCH 1/2] d2d1: Fix scaling when rendering text in bitmap mode.
Nikolay Sivov
nsivov at codeweavers.com
Thu Aug 16 05:34:43 CDT 2018
Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
dlls/d2d1/device.c | 30 ++++++++++++++++++------------
1 file changed, 18 insertions(+), 12 deletions(-)
diff --git a/dlls/d2d1/device.c b/dlls/d2d1/device.c
index 67b3fab906..58e39b30b2 100644
--- a/dlls/d2d1/device.c
+++ b/dlls/d2d1/device.c
@@ -1107,10 +1107,10 @@ static void d2d_rt_draw_glyph_run_outline(struct d2d_d3d_render_target *render_t
static void d2d_rt_draw_glyph_run_bitmap(struct d2d_d3d_render_target *render_target,
D2D1_POINT_2F baseline_origin, const DWRITE_GLYPH_RUN *glyph_run, ID2D1Brush *brush,
- float ppd, DWRITE_RENDERING_MODE rendering_mode, DWRITE_MEASURING_MODE measuring_mode,
+ DWRITE_RENDERING_MODE rendering_mode, DWRITE_MEASURING_MODE measuring_mode,
DWRITE_TEXT_ANTIALIAS_MODE antialias_mode)
{
- D2D1_MATRIX_3X2_F prev_transform, *transform;
+ D2D1_MATRIX_3X2_F prev_transform, *transform, scale, m;
ID2D1RectangleGeometry *geometry = NULL;
ID2D1BitmapBrush *opacity_brush = NULL;
D2D1_BITMAP_PROPERTIES bitmap_desc;
@@ -1119,10 +1119,10 @@ static void d2d_rt_draw_glyph_run_bitmap(struct d2d_d3d_render_target *render_ta
DWRITE_TEXTURE_TYPE texture_type;
D2D1_BRUSH_PROPERTIES brush_desc;
IDWriteFactory2 *dwrite_factory;
- DWRITE_GLYPH_RUN scaled_run;
void *opacity_values = NULL;
size_t opacity_values_size;
D2D1_SIZE_U bitmap_size;
+ float scale_x, scale_y;
D2D1_RECT_F run_rect;
RECT bounds;
HRESULT hr;
@@ -1134,11 +1134,13 @@ static void d2d_rt_draw_glyph_run_bitmap(struct d2d_d3d_render_target *render_ta
return;
}
- scaled_run = *glyph_run;
- scaled_run.fontEmSize *= ppd;
- hr = IDWriteFactory2_CreateGlyphRunAnalysis(dwrite_factory, &scaled_run,
- (DWRITE_MATRIX *)&render_target->drawing_state.transform, rendering_mode, measuring_mode,
- DWRITE_GRID_FIT_MODE_DEFAULT, antialias_mode, baseline_origin.x,
+ m = render_target->drawing_state.transform;
+ memset(&scale, 0, sizeof(scale));
+ scale._11 = render_target->desc.dpiX / 96.0f;
+ scale._22 = render_target->desc.dpiY / 96.0f;
+ d2d_matrix_multiply(&m, &scale);
+ hr = IDWriteFactory2_CreateGlyphRunAnalysis(dwrite_factory, glyph_run, (DWRITE_MATRIX *)&m,
+ rendering_mode, measuring_mode, DWRITE_GRID_FIT_MODE_DEFAULT, antialias_mode, baseline_origin.x,
baseline_origin.y, &analysis);
IDWriteFactory2_Release(dwrite_factory);
if (FAILED(hr))
@@ -1194,13 +1196,18 @@ static void d2d_rt_draw_glyph_run_bitmap(struct d2d_d3d_render_target *render_ta
goto done;
}
+ scale_x = 96.0f / render_target->desc.dpiX;
+ scale_y = 96.0f / render_target->desc.dpiY;
+ d2d_rect_set(&run_rect, bounds.left * scale_x, bounds.top * scale_y, bounds.right * scale_x,
+ bounds.bottom * scale_y);
+
brush_desc.opacity = 1.0f;
brush_desc.transform._11 = 1.0f;
brush_desc.transform._12 = 0.0f;
brush_desc.transform._21 = 0.0f;
brush_desc.transform._22 = 1.0f;
- brush_desc.transform._31 = bounds.left;
- brush_desc.transform._32 = bounds.top;
+ brush_desc.transform._31 = run_rect.left;
+ brush_desc.transform._32 = run_rect.top;
if (FAILED(hr = d2d_d3d_render_target_CreateBitmapBrush(&render_target->ID2D1RenderTarget_iface,
opacity_bitmap, NULL, &brush_desc, &opacity_brush)))
{
@@ -1208,7 +1215,6 @@ static void d2d_rt_draw_glyph_run_bitmap(struct d2d_d3d_render_target *render_ta
goto done;
}
- d2d_rect_set(&run_rect, bounds.left, bounds.top, bounds.right, bounds.bottom);
if (FAILED(hr = ID2D1Factory_CreateRectangleGeometry(render_target->factory, &run_rect, &geometry)))
{
ERR("Failed to create geometry, hr %#x.\n", hr);
@@ -1313,7 +1319,7 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawGlyphRun(ID2D1RenderTarg
d2d_rt_draw_glyph_run_outline(render_target, baseline_origin, glyph_run, brush);
else
d2d_rt_draw_glyph_run_bitmap(render_target, baseline_origin, glyph_run, brush,
- ppd, rendering_mode, measuring_mode, antialias_mode);
+ rendering_mode, measuring_mode, antialias_mode);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTransform(ID2D1RenderTarget *iface,
--
2.18.0
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