[PATCH vkd3d 2/9] vkd3d: Try to not invalidate current pipeline in IASetVertexBuffers().
Józef Kucia
joseph.kucia at gmail.com
Thu Aug 23 11:33:01 CDT 2018
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d/command.c | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c
index f5b6558dab7b..cb50d63b752d 100644
--- a/libs/vkd3d/command.c
+++ b/libs/vkd3d/command.c
@@ -3464,6 +3464,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12Graphi
VkBuffer buffers[ARRAY_SIZE(list->strides)];
unsigned int i, first, count, stride;
struct d3d12_resource *resource;
+ bool invalidate = false;
TRACE("iface %p, start_slot %u, view_count %u, views %p.\n", iface, start_slot, view_count, views);
@@ -3499,13 +3500,15 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12Graphi
count = 0;
}
+ invalidate |= list->strides[start_slot + i] != stride;
list->strides[start_slot + i] = stride;
}
if (count)
VK_CALL(vkCmdBindVertexBuffers(list->vk_command_buffer, first, count, buffers, offsets));
- d3d12_command_list_invalidate_current_pipeline(list);
+ if (invalidate)
+ d3d12_command_list_invalidate_current_pipeline(list);
}
static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList *iface,
--
2.16.4
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