[PATCH] ddraw: Drop redundant memset() before memcpy()

Michael Stefaniuc mstefani at winehq.org
Mon Dec 3 14:40:30 CST 2018


Signed-off-by: Michael Stefaniuc <mstefani at winehq.org>
---
The memcpy(vp, ..., size) is present on the else branch too.
The memsets where introduced with:
f4865564ec7c ddraw: Do not return unset viewport from GetViewport().


 dlls/ddraw/viewport.c | 2 --
 1 file changed, 2 deletions(-)

diff --git a/dlls/ddraw/viewport.c b/dlls/ddraw/viewport.c
index e6f862156e..78a2fde6f3 100644
--- a/dlls/ddraw/viewport.c
+++ b/dlls/ddraw/viewport.c
@@ -274,7 +274,6 @@ static HRESULT WINAPI d3d_viewport_GetViewport(IDirect3DViewport3 *iface, D3DVIE
     wined3d_mutex_lock();
 
     size = vp->dwSize;
-    memset(vp, 0, size);
     if (viewport->version == DDRAW_VIEWPORT_VERSION_1)
     {
         memcpy(vp, &viewport->viewports.vp1, size);
@@ -927,7 +926,6 @@ static HRESULT WINAPI d3d_viewport_GetViewport2(IDirect3DViewport3 *iface, D3DVI
 
     wined3d_mutex_lock();
     size = vp->dwSize;
-    memset(vp, 0, size);
     if (viewport->version == DDRAW_VIEWPORT_VERSION_2)
     {
         memcpy(vp, &viewport->viewports.vp2, size);
-- 
2.14.5




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