[PATCH vkd3d 9/9] vkd3d-shader: Avoid BYTE.
Józef Kucia
joseph.kucia at gmail.com
Tue Dec 11 08:48:05 CST 2018
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d-shader/vkd3d_shader_private.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h
index cf6e9f507335..afa002b83616 100644
--- a/libs/vkd3d-shader/vkd3d_shader_private.h
+++ b/libs/vkd3d-shader/vkd3d_shader_private.h
@@ -545,8 +545,8 @@ enum vkd3d_shader_type
struct vkd3d_shader_version
{
enum vkd3d_shader_type type;
- BYTE major;
- BYTE minor;
+ uint8_t major;
+ uint8_t minor;
};
struct vkd3d_shader_immediate_constant_buffer
--
2.19.2
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