[PATCH] include/d3d11.idl: add _D3D11_1_CONSTANTS / _D3D11_2_CONSTANTS
Austin English
austinenglish at gmail.com
Tue Feb 13 13:50:05 CST 2018
Signed-off-by: Austin English <austinenglish at gmail.com>
---
include/d3d11.idl | 10 ++++++++++
1 file changed, 10 insertions(+)
diff --git a/include/d3d11.idl b/include/d3d11.idl
index a7b98126a1..f15f1217f1 100644
--- a/include/d3d11.idl
+++ b/include/d3d11.idl
@@ -168,6 +168,16 @@ const UINT D3D11_VS_OUTPUT_REGISTER_COUNT = 32;
const UINT D3D11_OMAC_SIZE = 16;
+cpp_quote("#endif")
+cpp_quote("#ifndef _D3D11_1_CONSTANTS")
+cpp_quote("#define _D3D11_1_CONSTANTS")
+const UINT D3D11_1_UAV_SLOT_COUNT = 64;
+cpp_quote("#endif")
+cpp_quote("#ifndef _D3D11_2_CONSTANTS")
+cpp_quote("#define _D3D11_2_CONSTANTS")
+const UINT D3D11_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES = 65536;
+cpp_quote("#endif")
+
const UINT D3D11_PS_CS_UAV_REGISTER_COMPONENTS = 1;
const UINT D3D11_PS_CS_UAV_REGISTER_COUNT = 8;
const UINT D3D11_PS_CS_UAV_REGISTER_READS_PER_INST = 1;
--
2.13.6
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