[PATCH vkd3d 4/5] libs/vkd3d-shader: Avoid UINT.
Józef Kucia
joseph.kucia at gmail.com
Thu Feb 15 08:43:53 CST 2018
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d-shader/vkd3d_shader_private.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h
index b3e81a449112..9c43a461f29b 100644
--- a/libs/vkd3d-shader/vkd3d_shader_private.h
+++ b/libs/vkd3d-shader/vkd3d_shader_private.h
@@ -607,7 +607,7 @@ enum vkd3d_decl_usage
struct vkd3d_shader_semantic
{
enum vkd3d_decl_usage usage;
- UINT usage_idx;
+ unsigned int usage_idx;
enum vkd3d_shader_resource_type resource_type;
enum vkd3d_data_type resource_data_type;
struct vkd3d_shader_dst_param reg;
--
2.13.6
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