[PATCH 4/8] d3d10core/tests: Fix memory leaks in test_generate_mips().

Józef Kucia jkucia at codeweavers.com
Tue Feb 20 16:59:41 CST 2018


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d10core/tests/device.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index 6b8773a0b716..2a8169a0636a 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -14590,6 +14590,8 @@ static void test_generate_mips(void)
     if (is_warp_device(device))
     {
         win_skip("Creating the next texture crashes WARP on some testbot boxes.\n");
+        HeapFree(GetProcessHeap(), 0, zero_data);
+        HeapFree(GetProcessHeap(), 0, data);
         ID3D10SamplerState_Release(sampler_state);
         ID3D10PixelShader_Release(ps_3d);
         ID3D10PixelShader_Release(ps);
@@ -14687,6 +14689,7 @@ static void test_generate_mips(void)
 
     ID3D10Resource_Release(resource);
 
+    HeapFree(GetProcessHeap(), 0, zero_data);
     HeapFree(GetProcessHeap(), 0, data);
 
     ID3D10SamplerState_Release(sampler_state);
-- 
2.13.6




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