[PATCH v2] wined3d: Fix linestrips output for geometry shaders.

Józef Kucia jkucia at codeweavers.com
Wed Jan 10 10:30:56 CST 2018


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/wined3d/shader_sm4.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index 7c3e8b8aa53c..3963cbc6af71 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -341,7 +341,7 @@ enum wined3d_sm4_register_type
 enum wined3d_sm4_output_primitive_type
 {
     WINED3D_SM4_OUTPUT_PT_POINTLIST     = 0x1,
-    WINED3D_SM4_OUTPUT_PT_LINELIST      = 0x3,
+    WINED3D_SM4_OUTPUT_PT_LINESTRIP     = 0x3,
     WINED3D_SM4_OUTPUT_PT_TRIANGLESTRIP = 0x5,
 };
 
@@ -470,7 +470,7 @@ static const enum wined3d_primitive_type output_primitive_type_table[] =
     /* UNKNOWN */                               WINED3D_PT_UNDEFINED,
     /* WINED3D_SM4_OUTPUT_PT_POINTLIST */       WINED3D_PT_POINTLIST,
     /* UNKNOWN */                               WINED3D_PT_UNDEFINED,
-    /* WINED3D_SM4_OUTPUT_PT_LINELIST */        WINED3D_PT_LINELIST,
+    /* WINED3D_SM4_OUTPUT_PT_LINESTRIP */       WINED3D_PT_LINESTRIP,
     /* UNKNOWN */                               WINED3D_PT_UNDEFINED,
     /* WINED3D_SM4_OUTPUT_PT_TRIANGLESTRIP */   WINED3D_PT_TRIANGLESTRIP,
 };
-- 
2.13.6




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