[PATCH v2] wined3d: Fix linestrips output for geometry shaders.
Józef Kucia
jkucia at codeweavers.com
Wed Jan 10 10:30:56 CST 2018
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/shader_sm4.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index 7c3e8b8aa53c..3963cbc6af71 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -341,7 +341,7 @@ enum wined3d_sm4_register_type
enum wined3d_sm4_output_primitive_type
{
WINED3D_SM4_OUTPUT_PT_POINTLIST = 0x1,
- WINED3D_SM4_OUTPUT_PT_LINELIST = 0x3,
+ WINED3D_SM4_OUTPUT_PT_LINESTRIP = 0x3,
WINED3D_SM4_OUTPUT_PT_TRIANGLESTRIP = 0x5,
};
@@ -470,7 +470,7 @@ static const enum wined3d_primitive_type output_primitive_type_table[] =
/* UNKNOWN */ WINED3D_PT_UNDEFINED,
/* WINED3D_SM4_OUTPUT_PT_POINTLIST */ WINED3D_PT_POINTLIST,
/* UNKNOWN */ WINED3D_PT_UNDEFINED,
- /* WINED3D_SM4_OUTPUT_PT_LINELIST */ WINED3D_PT_LINELIST,
+ /* WINED3D_SM4_OUTPUT_PT_LINESTRIP */ WINED3D_PT_LINESTRIP,
/* UNKNOWN */ WINED3D_PT_UNDEFINED,
/* WINED3D_SM4_OUTPUT_PT_TRIANGLESTRIP */ WINED3D_PT_TRIANGLESTRIP,
};
--
2.13.6
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