[PATCH vkd3d 11/12] libs/vkd3d-shader: Translate dcl_output_topology instructions.

Józef Kucia joseph.kucia at gmail.com
Thu Jan 11 10:03:54 CST 2018


From: Józef Kucia <jkucia at codeweavers.com>

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 libs/vkd3d-shader/dxbc.c  |  4 ++--
 libs/vkd3d-shader/spirv.c | 28 ++++++++++++++++++++++++++++
 2 files changed, 30 insertions(+), 2 deletions(-)

diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c
index 9be0e79c83db..6aa2ffad84b5 100644
--- a/libs/vkd3d-shader/dxbc.c
+++ b/libs/vkd3d-shader/dxbc.c
@@ -333,7 +333,7 @@ enum vkd3d_sm4_register_type
 enum vkd3d_sm4_output_primitive_type
 {
     VKD3D_SM4_OUTPUT_PT_POINTLIST     = 0x1,
-    VKD3D_SM4_OUTPUT_PT_LINELIST      = 0x3,
+    VKD3D_SM4_OUTPUT_PT_LINESTRIP     = 0x3,
     VKD3D_SM4_OUTPUT_PT_TRIANGLESTRIP = 0x5,
 };
 
@@ -462,7 +462,7 @@ static const enum vkd3d_primitive_type output_primitive_type_table[] =
     /* UNKNOWN */                             VKD3D_PT_UNDEFINED,
     /* VKD3D_SM4_OUTPUT_PT_POINTLIST */       VKD3D_PT_POINTLIST,
     /* UNKNOWN */                             VKD3D_PT_UNDEFINED,
-    /* VKD3D_SM4_OUTPUT_PT_LINELIST */        VKD3D_PT_LINELIST,
+    /* VKD3D_SM4_OUTPUT_PT_LINESTRIP */       VKD3D_PT_LINESTRIP,
     /* UNKNOWN */                             VKD3D_PT_UNDEFINED,
     /* VKD3D_SM4_OUTPUT_PT_TRIANGLESTRIP */   VKD3D_PT_TRIANGLESTRIP,
 };
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 6a56ede95040..87121898abdb 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -3575,6 +3575,31 @@ static void vkd3d_dxbc_compiler_emit_dcl_vertices_out(struct vkd3d_dxbc_compiler
             SpvExecutionModeOutputVertices, instruction->declaration.count);
 }
 
+static void vkd3d_dxbc_compiler_emit_dcl_output_topology(struct vkd3d_dxbc_compiler *compiler,
+        const struct vkd3d_shader_instruction *instruction)
+{
+    enum vkd3d_primitive_type primitive_type = instruction->declaration.primitive_type.type;
+    SpvExecutionMode mode;
+
+    switch (primitive_type)
+    {
+        case VKD3D_PT_POINTLIST:
+            mode = SpvExecutionModeOutputPoints;
+            break;
+        case VKD3D_PT_LINESTRIP:
+            mode = SpvExecutionModeOutputLineStrip;
+            break;
+        case VKD3D_PT_TRIANGLESTRIP:
+            mode = SpvExecutionModeOutputTriangleStrip;
+            break;
+        default:
+            ERR("Unexpected primitive type %#x.\n", primitive_type);
+            return;
+    }
+
+    vkd3d_dxbc_compiler_emit_execution_mode(compiler, mode, NULL, 0);
+}
+
 static void vkd3d_dxbc_compiler_emit_dcl_thread_group(struct vkd3d_dxbc_compiler *compiler,
         const struct vkd3d_shader_instruction *instruction)
 {
@@ -5487,6 +5512,9 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
         case VKD3DSIH_DCL_VERTICES_OUT:
             vkd3d_dxbc_compiler_emit_dcl_vertices_out(compiler, instruction);
             break;
+        case VKD3DSIH_DCL_OUTPUT_TOPOLOGY:
+            vkd3d_dxbc_compiler_emit_dcl_output_topology(compiler, instruction);
+            break;
         case VKD3DSIH_DCL_THREAD_GROUP:
             vkd3d_dxbc_compiler_emit_dcl_thread_group(compiler, instruction);
             break;
-- 
2.13.6




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