[PATCH 1/5] d3d11: Prefer D3D11 interfaces.

Józef Kucia jkucia at codeweavers.com
Mon Jan 22 07:11:51 CST 2018


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d11/d3d11_private.h |  4 ++--
 dlls/d3d11/device.c        | 20 ++++++++++----------
 dlls/d3d11/texture.c       | 10 +++++-----
 3 files changed, 17 insertions(+), 17 deletions(-)

diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
index e7fd3a7f4c79..a184b9377a02 100644
--- a/dlls/d3d11/d3d11_private.h
+++ b/dlls/d3d11/d3d11_private.h
@@ -126,9 +126,9 @@ struct d3d_texture2d
     ID3D11Device *device;
 };
 
-static inline struct d3d_texture2d *impl_from_ID3D10Texture2D(ID3D10Texture2D *iface)
+static inline struct d3d_texture2d *impl_from_ID3D11Texture2D(ID3D11Texture2D *iface)
 {
-    return CONTAINING_RECORD(iface, struct d3d_texture2d, ID3D10Texture2D_iface);
+    return CONTAINING_RECORD(iface, struct d3d_texture2d, ID3D11Texture2D_iface);
 }
 
 HRESULT d3d_texture2d_create(struct d3d_device *device, const D3D11_TEXTURE2D_DESC *desc,
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index b2a40b3c6d31..86778f313355 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -5767,8 +5767,8 @@ static HRESULT CDECL device_parent_create_swapchain_texture(struct wined3d_devic
 {
     struct d3d_device *device = device_from_wined3d_device_parent(device_parent);
     struct d3d_texture2d *texture;
-    ID3D10Texture2D *texture_iface;
-    D3D10_TEXTURE2D_DESC desc;
+    ID3D11Texture2D *texture_iface;
+    D3D11_TEXTURE2D_DESC desc;
     HRESULT hr;
 
     FIXME("device_parent %p, container_parent %p, wined3d_desc %p, texture flags %#x, "
@@ -5784,32 +5784,32 @@ static HRESULT CDECL device_parent_create_swapchain_texture(struct wined3d_devic
     desc.Format = dxgi_format_from_wined3dformat(wined3d_desc->format);
     desc.SampleDesc.Count = wined3d_desc->multisample_type ? wined3d_desc->multisample_type : 1;
     desc.SampleDesc.Quality = wined3d_desc->multisample_quality;
-    desc.Usage = D3D10_USAGE_DEFAULT;
-    desc.BindFlags = D3D10_BIND_RENDER_TARGET;
+    desc.Usage = D3D11_USAGE_DEFAULT;
+    desc.BindFlags = D3D11_BIND_RENDER_TARGET;
     desc.CPUAccessFlags = 0;
     desc.MiscFlags = 0;
 
     if (texture_flags & WINED3D_TEXTURE_CREATE_GET_DC)
     {
-        desc.MiscFlags |= D3D10_RESOURCE_MISC_GDI_COMPATIBLE;
+        desc.MiscFlags |= D3D11_RESOURCE_MISC_GDI_COMPATIBLE;
         texture_flags &= ~WINED3D_TEXTURE_CREATE_GET_DC;
     }
 
     if (texture_flags)
         FIXME("Unhandled flags %#x.\n", texture_flags);
 
-    if (FAILED(hr = d3d10_device_CreateTexture2D(&device->ID3D10Device1_iface,
+    if (FAILED(hr = d3d11_device_CreateTexture2D(&device->ID3D11Device_iface,
             &desc, NULL, &texture_iface)))
     {
-        WARN("CreateTexture2D failed, returning %#x.\n", hr);
+        WARN("Failed to create 2D texture, hr %#x.\n", hr);
         return hr;
     }
 
-    texture = impl_from_ID3D10Texture2D(texture_iface);
+    texture = impl_from_ID3D11Texture2D(texture_iface);
 
     *wined3d_texture = texture->wined3d_texture;
     wined3d_texture_incref(*wined3d_texture);
-    ID3D10Texture2D_Release(&texture->ID3D10Texture2D_iface);
+    ID3D11Texture2D_Release(&texture->ID3D11Texture2D_iface);
 
     return S_OK;
 }
@@ -5823,7 +5823,7 @@ static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent
 
     TRACE("device_parent %p, desc %p, swapchain %p.\n", device_parent, desc, swapchain);
 
-    if (FAILED(hr = d3d10_device_QueryInterface(&device->ID3D10Device1_iface,
+    if (FAILED(hr = d3d11_device_QueryInterface(&device->ID3D11Device_iface,
             &IID_IWineDXGIDevice, (void **)&wine_device)))
     {
         ERR("Device should implement IWineDXGIDevice.\n");
diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c
index 17fb4b1da37c..2644b52dfa25 100644
--- a/dlls/d3d11/texture.c
+++ b/dlls/d3d11/texture.c
@@ -27,11 +27,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
 
 /* ID3D11Texture2D methods */
 
-static inline struct d3d_texture2d *impl_from_ID3D11Texture2D(ID3D11Texture2D *iface)
-{
-    return CONTAINING_RECORD(iface, struct d3d_texture2d, ID3D11Texture2D_iface);
-}
-
 static HRESULT STDMETHODCALLTYPE d3d11_texture2d_QueryInterface(ID3D11Texture2D *iface, REFIID riid, void **object)
 {
     struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface);
@@ -251,6 +246,11 @@ struct d3d_texture2d *unsafe_impl_from_ID3D11Texture2D(ID3D11Texture2D *iface)
 
 /* IUnknown methods */
 
+static inline struct d3d_texture2d *impl_from_ID3D10Texture2D(ID3D10Texture2D *iface)
+{
+    return CONTAINING_RECORD(iface, struct d3d_texture2d, ID3D10Texture2D_iface);
+}
+
 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_QueryInterface(ID3D10Texture2D *iface, REFIID riid, void **object)
 {
     struct d3d_texture2d *texture = impl_from_ID3D10Texture2D(iface);
-- 
2.13.6




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