[PATCH 4/5] d3d11: Use proper bind flags for swapchain textures.
testbot at winehq.org
Thu Jan 25 03:44:07 CST 2018
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
Your paranoid android.
=== wvistau64 (32 bit d3d11) ===
d3d11.c:5017: Test failed: Got unexpected IAVertices count: 0.
d3d11.c:5018: Test failed: Got unexpected IAPrimitives count: 0.
d3d11.c:5019: Test failed: Got unexpected VSInvocations count: 0.
d3d11.c:5022: Test failed: Got unexpected CInvocations count: 0.
d3d11.c:5023: Test failed: Got unexpected CPrimitives count: 0.
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