[PATCH] winedbg: Check for visible Window Station before displaying crash dialog
André Hentschel
nerv at dawncrow.de
Fri Jul 13 12:49:40 CDT 2018
Signed-off-by: André Hentschel <nerv at dawncrow.de>
For https://bugs.winehq.org/show_bug.cgi?id=35928
---
programs/winedbg/crashdlg.c | 16 +++++++++++++++-
1 file changed, 15 insertions(+), 1 deletion(-)
diff --git a/programs/winedbg/crashdlg.c b/programs/winedbg/crashdlg.c
index a925378..cda2642 100644
--- a/programs/winedbg/crashdlg.c
+++ b/programs/winedbg/crashdlg.c
@@ -48,6 +48,20 @@ int msgbox_res_id(HWND hwnd, UINT textid, UINT captionid, UINT type)
return IDCANCEL;
}
+static BOOL is_visible(void)
+{
+ USEROBJECTFLAGS flags;
+ HWINSTA winstation;
+
+ if (!(winstation = GetProcessWindowStation()))
+ return FALSE;
+
+ if (!(GetUserObjectInformationA(winstation, UOI_FLAGS, &flags, sizeof(flags), NULL)))
+ return FALSE;
+
+ return flags.dwFlags & WSF_VISIBLE;
+}
+
static WCHAR *get_program_name(HANDLE hProcess)
{
WCHAR image_name[MAX_PATH];
@@ -362,7 +376,7 @@ int display_crash_dialog(void)
/* dbg_curr_process->handle is not set */
HANDLE hProcess;
- if (!DBG_IVAR(ShowCrashDialog))
+ if (!DBG_IVAR(ShowCrashDialog) || !is_visible())
return TRUE;
hProcess = OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, dbg_curr_pid);
--
2.7.4
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