[PATCH vkd3d 1/7] libs/vkd3d-shader: Enable arrayed inputs for all shader types.
Józef Kucia
joseph.kucia at gmail.com
Wed Jul 18 05:05:41 CDT 2018
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d-shader/spirv.c | 7 +------
1 file changed, 1 insertion(+), 6 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index bfa2bc0dacf7..1755c254cfa4 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -3000,11 +3000,6 @@ static const struct vkd3d_shader_signature_element *vkd3d_find_signature_element
return NULL;
}
-static bool vkd3d_dxbc_compiler_is_input_arrayed(struct vkd3d_dxbc_compiler *compiler)
-{
- return compiler->shader_type == VKD3D_SHADER_TYPE_GEOMETRY;
-}
-
static uint32_t vkd3d_dxbc_compiler_emit_input(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_dst_param *dst, enum vkd3d_shader_input_sysval_semantic sysval)
{
@@ -3027,7 +3022,7 @@ static uint32_t vkd3d_dxbc_compiler_emit_input(struct vkd3d_dxbc_compiler *compi
assert(!reg->idx[0].rel_addr);
assert(!reg->idx[1].rel_addr);
- if (vkd3d_dxbc_compiler_is_input_arrayed(compiler))
+ if (reg->idx[1].offset != ~0u)
{
array_size = reg->idx[0].offset;
reg_idx = reg->idx[1].offset;
--
2.16.4
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