[PATCH vkd3d 3/7] libs/vkd3d-shader: Add debug name for vDomainLocation register.
Józef Kucia
joseph.kucia at gmail.com
Wed Jul 18 05:05:43 CDT 2018
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d-shader/spirv.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 3260b2847dfd..d236db9dc23c 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -2160,6 +2160,9 @@ static bool vkd3d_dxbc_compiler_get_register_name(char *buffer, unsigned int buf
case VKD3DSPR_DEPTHOUT:
snprintf(buffer, buffer_size, "oDepth");
break;
+ case VKD3DSPR_TESSCOORD:
+ snprintf(buffer, buffer_size, "vDomainLocation");
+ break;
case VKD3DSPR_THREADID:
snprintf(buffer, buffer_size, "vThreadID");
break;
--
2.16.4
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