[PATCH] d3dcompiler: Make types array static const.
Matteo Bruni
mbruni at codeweavers.com
Tue Jul 31 08:04:53 CDT 2018
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
dlls/d3dcompiler_43/utils.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3dcompiler_43/utils.c b/dlls/d3dcompiler_43/utils.c
index b0232f375d6..748501f2074 100644
--- a/dlls/d3dcompiler_43/utils.c
+++ b/dlls/d3dcompiler_43/utils.c
@@ -1154,7 +1154,7 @@ static BOOL expr_compatible_data_types(struct hlsl_type *t1, struct hlsl_type *t
static enum hlsl_base_type expr_common_base_type(enum hlsl_base_type t1, enum hlsl_base_type t2)
{
- enum hlsl_base_type types[] =
+ static const enum hlsl_base_type types[] =
{
HLSL_TYPE_BOOL,
HLSL_TYPE_INT,
--
2.16.4
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