[PATCH 2/5] d3d9/tests: Test how state is reset after DrawPrimitive[Indexed]UP().
Matteo Bruni
mbruni at codeweavers.com
Tue Jun 5 17:32:37 CDT 2018
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
dlls/d3d9/tests/device.c | 38 +++++++++++++++++++++++++++++++++-----
dlls/d3d9/tests/visual.c | 8 ++++++++
2 files changed, 41 insertions(+), 5 deletions(-)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index bd1890f45c5..b71058de486 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -2861,10 +2861,11 @@ static void test_draw_primitive(void)
D3DDECL_END()
};
+ IDirect3DVertexBuffer9 *vertex_buffer, *current_vb;
+ IDirect3DIndexBuffer9 *index_buffer, *current_ib;
IDirect3DVertexDeclaration9 *vertex_declaration;
- IDirect3DVertexBuffer9 *vertex_buffer;
- IDirect3DIndexBuffer9 *index_buffer;
IDirect3DDevice9 *device;
+ UINT offset, stride;
IDirect3D9 *d3d9;
ULONG refcount;
HWND window;
@@ -2918,16 +2919,31 @@ static void test_draw_primitive(void)
hr = IDirect3DDevice9_DrawPrimitive(device, D3DPT_TRIANGLELIST, 0, 2);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ hr = IDirect3DDevice9_GetStreamSource(device, 0, ¤t_vb, &offset, &stride);
+ ok(SUCCEEDED(hr), "GetStreamSource failed, hr %#x.\n", hr);
+ ok(current_vb == vertex_buffer, "Unexpected vb %p.\n", current_vb);
+ ok(!offset, "Unexpected offset %u.\n", offset);
+ ok(stride == sizeof(*quad), "Unexpected stride %u.\n", stride);
+ IDirect3DVertexBuffer9_Release(current_vb);
+
hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLELIST, 2, quad, sizeof(*quad));
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ hr = IDirect3DDevice9_GetStreamSource(device, 0, ¤t_vb, &offset, &stride);
+ ok(SUCCEEDED(hr), "GetStreamSource failed, hr %#x.\n", hr);
+ todo_wine ok(!current_vb, "Unexpected vb %p.\n", current_vb);
+ ok(!offset, "Unexpected offset %u.\n", offset);
+ ok(stride == sizeof(*quad), "Unexpected stride %u.\n", stride);
+ if (current_vb)
+ IDirect3DVertexBuffer9_Release(current_vb);
+
hr = IDirect3DDevice9_SetIndices(device, NULL);
ok(SUCCEEDED(hr), "SetIndices failed, hr %#x.\n", hr);
hr = IDirect3DDevice9_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, 0 /* BaseVertexIndex */,
0 /* MinIndex */, 4 /* NumVerts */, 0 /* StartIndex */, 2 /*PrimCount */);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
- /* Valid index buffer, NULL vertex declaration. Should fail */
+ /* Valid index buffer, NULL vertex declaration. */
hr = IDirect3DDevice9_SetIndices(device, index_buffer);
ok(SUCCEEDED(hr), "SetIndices failed, hr %#x.\n", hr);
hr = IDirect3DDevice9_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, 0 /* BaseVertexIndex */,
@@ -2938,6 +2954,12 @@ static void test_draw_primitive(void)
indices, D3DFMT_INDEX16, quad, sizeof(*quad));
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ hr = IDirect3DDevice9_GetIndices(device, ¤t_ib);
+ ok(SUCCEEDED(hr), "GetIndices failed, hr %#x.\n", hr);
+ todo_wine ok(!current_ib, "Unexpected index buffer %p.\n", current_vb);
+ if (current_ib)
+ IDirect3DIndexBuffer9_Release(current_ib);
+
hr = IDirect3DDevice9_SetVertexDeclaration(device, vertex_declaration);
ok(SUCCEEDED(hr), "SetVertexDeclaration failed, hr %#x.\n", hr);
@@ -2947,14 +2969,20 @@ static void test_draw_primitive(void)
hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLELIST, 2, quad, sizeof(*quad));
ok(SUCCEEDED(hr), "DrawPrimitiveUP failed, hr %#x.\n", hr);
- /* NULL index buffer, valid vertex vertex declaration. Should succeed */
+ hr = IDirect3DDevice9_GetStreamSource(device, 0, ¤t_vb, &offset, &stride);
+ ok(SUCCEEDED(hr), "GetStreamSource failed, hr %#x.\n", hr);
+ ok(!current_vb, "Unexpected vb %p.\n", current_vb);
+ ok(!offset, "Unexpected offset %u.\n", offset);
+ todo_wine ok(!stride, "Unexpected stride %u.\n", stride);
+
+ /* NULL index buffer, valid vertex declaration, NULL stream source. */
hr = IDirect3DDevice9_SetIndices(device, NULL);
ok(SUCCEEDED(hr), "SetIndices failed, hr %#x.\n", hr);
hr = IDirect3DDevice9_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, 0 /* BaseVertexIndex */,
0 /* MinIndex */, 4 /* NumVerts */, 0 /* StartIndex */, 2 /*PrimCount */);
todo_wine ok(SUCCEEDED(hr), "DrawIndexedPrimitive failed, hr %#x.\n", hr);
- /* Valid index buffer and vertex declaration. Should succeed */
+ /* Valid index buffer and vertex declaration, NULL stream source. */
hr = IDirect3DDevice9_SetIndices(device, index_buffer);
ok(SUCCEEDED(hr), "SetIndices failed, hr %#x.\n", hr);
hr = IDirect3DDevice9_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, 0 /* BaseVertexIndex */,
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index 835c8377e47..1e213abeb18 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -23078,7 +23078,9 @@ static void test_drawindexedprimitiveup(void)
{{ 1.0f, 1.0f, 0.1f}, 0xff00ff00},
};
static const unsigned short indices[] = {0, 1, 2, 3, 4, 5, 6, 7};
+ IDirect3DVertexBuffer9 *vb;
IDirect3DDevice9 *device;
+ UINT offset, stride;
IDirect3D9 *d3d;
ULONG refcount;
D3DCOLOR color;
@@ -23126,6 +23128,12 @@ static void test_drawindexedprimitiveup(void)
color = getPixelColor(device, 480, 360);
ok(color_match(color, 0x00bf4000, 1), "Got unexpected color 0x%08x.\n", color);
+ hr = IDirect3DDevice9_GetStreamSource(device, 0, &vb, &offset, &stride);
+ ok(SUCCEEDED(hr), "GetStreamSource failed, hr %#x.\n", hr);
+ ok(!vb, "Unexpected vb %p.\n", vb);
+ ok(!offset, "Unexpected offset %u.\n", offset);
+ todo_wine ok(!stride, "Unexpected stride %u.\n", stride);
+
hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffffffff, 0.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
--
2.16.1
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