[PATCH 5/7] d3d12/tests: Add option to run tests with validation layers.
Józef Kucia
joseph.kucia at gmail.com
Mon Jun 11 05:05:10 CDT 2018
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/d3d12/tests/d3d12.c | 12 +++++++++++-
1 file changed, 11 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d12/tests/d3d12.c b/dlls/d3d12/tests/d3d12.c
index 51967a0c327f..a6d7219b9bbd 100644
--- a/dlls/d3d12/tests/d3d12.c
+++ b/dlls/d3d12/tests/d3d12.c
@@ -813,18 +813,28 @@ static void test_swapchain_draw(void)
START_TEST(d3d12)
{
+ BOOL enable_debug_layer = FALSE;
unsigned int argc, i;
+ ID3D12Debug *debug;
char **argv;
argc = winetest_get_mainargs(&argv);
for (i = 2; i < argc; ++i)
{
- if (!strcmp(argv[i], "--warp"))
+ if (!strcmp(argv[i], "--validate"))
+ enable_debug_layer = TRUE;
+ else if (!strcmp(argv[i], "--warp"))
use_warp_adapter = TRUE;
else if (!strcmp(argv[i], "--adapter") && i + 1 < argc)
use_adapter_idx = atoi(argv[++i]);
}
+ if (enable_debug_layer && SUCCEEDED(D3D12GetDebugInterface(&IID_ID3D12Debug, (void **)&debug)))
+ {
+ ID3D12Debug_EnableDebugLayer(debug);
+ ID3D12Debug_Release(debug);
+ }
+
print_adapter_info();
test_interfaces();
--
2.16.4
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