[PATCH] include/d3d12: Fix typos.
Józef Kucia
jkucia at codeweavers.com
Wed Jun 27 05:45:41 CDT 2018
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
include/d3d12.idl | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/d3d12.idl b/include/d3d12.idl
index 69220e674cd7..43e9c2dca3bb 100644
--- a/include/d3d12.idl
+++ b/include/d3d12.idl
@@ -944,7 +944,7 @@ typedef struct D3D12_TEXCUBE_ARRAY_SRV
{
UINT MostDetailedMip;
UINT MipLevels;
- UINT First2DArraySlice;
+ UINT First2DArrayFace;
UINT NumCubes;
FLOAT ResourceMinLODClamp;
} D3D12_TEXCUBE_ARRAY_SRV;
@@ -2172,7 +2172,7 @@ interface ID3D12RootSignatureDeserializer : IUnknown
ID3DBlob **blob, ID3DBlob **error_blob);
typedef HRESULT (__stdcall *PFN_D3D12_CREATE_DEVICE)(IUnknown *adapter,
- D3D_FEATURE_LEVEL minmum_feature_level, REFIID iid, void **device);
+ D3D_FEATURE_LEVEL minimum_feature_level, REFIID iid, void **device);
[local] HRESULT __stdcall D3D12CreateDevice(IUnknown *adapter,
D3D_FEATURE_LEVEL minimum_feature_level, REFIID iid, void **device);
--
2.16.4
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