[PATCH] include/d3d12: Fix typos.

Józef Kucia jkucia at codeweavers.com
Wed Jun 27 05:45:41 CDT 2018


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 include/d3d12.idl | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/d3d12.idl b/include/d3d12.idl
index 69220e674cd7..43e9c2dca3bb 100644
--- a/include/d3d12.idl
+++ b/include/d3d12.idl
@@ -944,7 +944,7 @@ typedef struct D3D12_TEXCUBE_ARRAY_SRV
 {
     UINT MostDetailedMip;
     UINT MipLevels;
-    UINT First2DArraySlice;
+    UINT First2DArrayFace;
     UINT NumCubes;
     FLOAT ResourceMinLODClamp;
 } D3D12_TEXCUBE_ARRAY_SRV;
@@ -2172,7 +2172,7 @@ interface ID3D12RootSignatureDeserializer : IUnknown
         ID3DBlob **blob, ID3DBlob **error_blob);
 
 typedef HRESULT (__stdcall *PFN_D3D12_CREATE_DEVICE)(IUnknown *adapter,
-        D3D_FEATURE_LEVEL minmum_feature_level, REFIID iid, void **device);
+        D3D_FEATURE_LEVEL minimum_feature_level, REFIID iid, void **device);
 
 [local] HRESULT __stdcall D3D12CreateDevice(IUnknown *adapter,
         D3D_FEATURE_LEVEL minimum_feature_level, REFIID iid, void **device);
-- 
2.16.4




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