[PATCH] d3dx9: Improve argument validation in CloneEffect()
Nikolay Sivov
bunglehead at gmail.com
Thu Mar 1 12:07:30 CST 2018
On 3/1/2018 8:02 PM, Zebediah Figura wrote:
> On 01/03/18 06:14, Nikolay Sivov wrote:
>> Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
>> ---
>> dlls/d3dx9_36/effect.c | 9 +++++
>> dlls/d3dx9_36/tests/effect.c | 86 ++++++++++++++++++++++++++++++++++++++++++++
>> 2 files changed, 95 insertions(+)
>>
>
> Just for the record, assuming this patch was pulled from staging, it's
> apparently needed for the Black and White 2 demo:
> https://botbot.me/freenode/wine-staging/search/?q=cloneeffect
>
>
Yes, it's actually mentioned in existing bug report,
https://bugs.winehq.org/show_bug.cgi?id=25138#c9.
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