[PATCH v2 4/6] wined3d: Fix draw calls when first render target is NULL.

Henri Verbeet hverbeet at gmail.com
Fri Mar 2 03:29:47 CST 2018

On 1 March 2018 at 19:36, Józef Kucia <jkucia at codeweavers.com> wrote:
> Maybe we should consider looking into draw_binding for each render
> target separately, but it should be a separate patch, probably. For now
> just use draw_binding from the first non-NULL render target.
Yeah. IIRC previously this wasn't an issue because you couldn't mix
render targets with different sample counts, so the location would
have to match for all attachments.

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