[PATCH 5/5] usp10: Use heap_calloc() in ScriptPlace().
Aric Stewart
aric at codeweavers.com
Mon Mar 5 06:45:01 CST 2018
Signed-off-by: Aric Stewart <aric at codeweavers.com>
On 3/5/18 1:36 AM, Henri Verbeet wrote:
> Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
> ---
> dlls/usp10/usp10.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/dlls/usp10/usp10.c b/dlls/usp10/usp10.c
> index 103b345..411d19f 100644
> --- a/dlls/usp10/usp10.c
> +++ b/dlls/usp10/usp10.c
> @@ -3501,8 +3501,8 @@ HRESULT WINAPI ScriptPlace(HDC hdc, SCRIPT_CACHE *psc, const WORD *pwGlyphs,
> if (!psva) return E_INVALIDARG;
> if (!pGoffset) return E_FAIL;
>
> - glyphProps = heap_alloc(sizeof(SCRIPT_GLYPHPROP)*cGlyphs);
> - if (!glyphProps) return E_OUTOFMEMORY;
> + if (!(glyphProps = heap_calloc(cGlyphs, sizeof(*glyphProps))))
> + return E_OUTOFMEMORY;
>
> for (i = 0; i < cGlyphs; i++)
> glyphProps[i].sva = psva[i];
>
More information about the wine-devel
mailing list