[PATCH 5/5] usp10: Use heap_calloc() in ScriptShapeOpenType().
Henri Verbeet
hverbeet at codeweavers.com
Wed Mar 7 01:26:44 CST 2018
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/usp10/usp10.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/dlls/usp10/usp10.c b/dlls/usp10/usp10.c
index 983eb83..52c7044 100644
--- a/dlls/usp10/usp10.c
+++ b/dlls/usp10/usp10.c
@@ -3188,8 +3188,9 @@ HRESULT WINAPI ScriptShapeOpenType( HDC hdc, SCRIPT_CACHE *psc,
WCHAR *rChars;
if ((hr = SHAPE_CheckFontForRequiredFeatures(hdc, (ScriptCache *)*psc, psa)) != S_OK) return hr;
- rChars = heap_alloc(sizeof(WCHAR) * cChars);
- if (!rChars) return E_OUTOFMEMORY;
+ if (!(rChars = heap_calloc(cChars, sizeof(*rChars))))
+ return E_OUTOFMEMORY;
+
for (i = 0, g = 0, cluster = 0; i < cChars; i++)
{
int idx = i;
--
2.1.4
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