[PATCH v2 1/5] d3dx9: Add stub for D3DXComputeNormalMap.

Matteo Bruni mbruni at codeweavers.com
Tue Mar 13 13:17:38 CDT 2018


From: Zebediah Figura <z.figura12 at gmail.com>

Based on a patch by Christian Costa.

Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
The FIXME should be enough to figure out what's going on and I don't
imagine this patch will make things any worse than they currently
are. I'd still have preferred a real implementation / tests but I
can't have everything, can I...

 dlls/d3dx9_24/d3dx9_24.spec | 2 +-
 dlls/d3dx9_25/d3dx9_25.spec | 2 +-
 dlls/d3dx9_26/d3dx9_26.spec | 2 +-
 dlls/d3dx9_27/d3dx9_27.spec | 2 +-
 dlls/d3dx9_28/d3dx9_28.spec | 2 +-
 dlls/d3dx9_29/d3dx9_29.spec | 2 +-
 dlls/d3dx9_30/d3dx9_30.spec | 2 +-
 dlls/d3dx9_31/d3dx9_31.spec | 2 +-
 dlls/d3dx9_32/d3dx9_32.spec | 2 +-
 dlls/d3dx9_33/d3dx9_33.spec | 2 +-
 dlls/d3dx9_34/d3dx9_34.spec | 2 +-
 dlls/d3dx9_35/d3dx9_35.spec | 2 +-
 dlls/d3dx9_36/d3dx9_36.spec | 2 +-
 dlls/d3dx9_36/texture.c     | 9 +++++++++
 dlls/d3dx9_37/d3dx9_37.spec | 2 +-
 dlls/d3dx9_38/d3dx9_38.spec | 2 +-
 dlls/d3dx9_39/d3dx9_39.spec | 2 +-
 dlls/d3dx9_40/d3dx9_40.spec | 2 +-
 dlls/d3dx9_41/d3dx9_41.spec | 2 +-
 dlls/d3dx9_42/d3dx9_42.spec | 2 +-
 dlls/d3dx9_43/d3dx9_43.spec | 2 +-
 21 files changed, 29 insertions(+), 20 deletions(-)

diff --git a/dlls/d3dx9_24/d3dx9_24.spec b/dlls/d3dx9_24/d3dx9_24.spec
index c3d5686a3d0..7002e2bd575 100644
--- a/dlls/d3dx9_24/d3dx9_24.spec
+++ b/dlls/d3dx9_24/d3dx9_24.spec
@@ -18,7 +18,7 @@
 @ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
 @ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
 @ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_25/d3dx9_25.spec b/dlls/d3dx9_25/d3dx9_25.spec
index 2ede0d107c3..301000514a0 100644
--- a/dlls/d3dx9_25/d3dx9_25.spec
+++ b/dlls/d3dx9_25/d3dx9_25.spec
@@ -18,7 +18,7 @@
 @ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
 @ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
 @ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_26/d3dx9_26.spec b/dlls/d3dx9_26/d3dx9_26.spec
index 5b1b37ab907..fe641a7c876 100644
--- a/dlls/d3dx9_26/d3dx9_26.spec
+++ b/dlls/d3dx9_26/d3dx9_26.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_27/d3dx9_27.spec b/dlls/d3dx9_27/d3dx9_27.spec
index 5b1b37ab907..fe641a7c876 100644
--- a/dlls/d3dx9_27/d3dx9_27.spec
+++ b/dlls/d3dx9_27/d3dx9_27.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_28/d3dx9_28.spec b/dlls/d3dx9_28/d3dx9_28.spec
index ad0094bafa7..acbcf26ebbd 100644
--- a/dlls/d3dx9_28/d3dx9_28.spec
+++ b/dlls/d3dx9_28/d3dx9_28.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_29/d3dx9_29.spec b/dlls/d3dx9_29/d3dx9_29.spec
index ad0094bafa7..acbcf26ebbd 100644
--- a/dlls/d3dx9_29/d3dx9_29.spec
+++ b/dlls/d3dx9_29/d3dx9_29.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_30/d3dx9_30.spec b/dlls/d3dx9_30/d3dx9_30.spec
index 11a1a5e8f02..fdf5ee43b6c 100644
--- a/dlls/d3dx9_30/d3dx9_30.spec
+++ b/dlls/d3dx9_30/d3dx9_30.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_31/d3dx9_31.spec b/dlls/d3dx9_31/d3dx9_31.spec
index 7c255661937..ed842cdaf14 100644
--- a/dlls/d3dx9_31/d3dx9_31.spec
+++ b/dlls/d3dx9_31/d3dx9_31.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_32/d3dx9_32.spec b/dlls/d3dx9_32/d3dx9_32.spec
index 549dcbc86f3..af5624c0592 100644
--- a/dlls/d3dx9_32/d3dx9_32.spec
+++ b/dlls/d3dx9_32/d3dx9_32.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_33/d3dx9_33.spec b/dlls/d3dx9_33/d3dx9_33.spec
index 549dcbc86f3..af5624c0592 100644
--- a/dlls/d3dx9_33/d3dx9_33.spec
+++ b/dlls/d3dx9_33/d3dx9_33.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_34/d3dx9_34.spec b/dlls/d3dx9_34/d3dx9_34.spec
index 549dcbc86f3..af5624c0592 100644
--- a/dlls/d3dx9_34/d3dx9_34.spec
+++ b/dlls/d3dx9_34/d3dx9_34.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_35/d3dx9_35.spec b/dlls/d3dx9_35/d3dx9_35.spec
index 549dcbc86f3..af5624c0592 100644
--- a/dlls/d3dx9_35/d3dx9_35.spec
+++ b/dlls/d3dx9_35/d3dx9_35.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec
index e32d7a716c9..de8b12ce03b 100644
--- a/dlls/d3dx9_36/d3dx9_36.spec
+++ b/dlls/d3dx9_36/d3dx9_36.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c
index b81f3a1e9e7..0f53d95bf1f 100644
--- a/dlls/d3dx9_36/texture.c
+++ b/dlls/d3dx9_36/texture.c
@@ -1919,3 +1919,12 @@ HRESULT WINAPI D3DXSaveTextureToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE
 
     return hr;
 }
+
+HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *src_texture,
+        const PALETTEENTRY *src_palette, DWORD flags, DWORD channel, float amplitude)
+{
+    FIXME("texture %p, src_texture %p, src_palette %p, flags %#x, channel %u, amplitude %.8e stub.\n",
+            texture, src_texture, src_palette, flags, channel, amplitude);
+
+    return D3D_OK;
+}
diff --git a/dlls/d3dx9_37/d3dx9_37.spec b/dlls/d3dx9_37/d3dx9_37.spec
index e32d7a716c9..de8b12ce03b 100644
--- a/dlls/d3dx9_37/d3dx9_37.spec
+++ b/dlls/d3dx9_37/d3dx9_37.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_38/d3dx9_38.spec b/dlls/d3dx9_38/d3dx9_38.spec
index e32d7a716c9..de8b12ce03b 100644
--- a/dlls/d3dx9_38/d3dx9_38.spec
+++ b/dlls/d3dx9_38/d3dx9_38.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_39/d3dx9_39.spec b/dlls/d3dx9_39/d3dx9_39.spec
index e32d7a716c9..de8b12ce03b 100644
--- a/dlls/d3dx9_39/d3dx9_39.spec
+++ b/dlls/d3dx9_39/d3dx9_39.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_40/d3dx9_40.spec b/dlls/d3dx9_40/d3dx9_40.spec
index e32d7a716c9..de8b12ce03b 100644
--- a/dlls/d3dx9_40/d3dx9_40.spec
+++ b/dlls/d3dx9_40/d3dx9_40.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_41/d3dx9_41.spec b/dlls/d3dx9_41/d3dx9_41.spec
index e32d7a716c9..de8b12ce03b 100644
--- a/dlls/d3dx9_41/d3dx9_41.spec
+++ b/dlls/d3dx9_41/d3dx9_41.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_42/d3dx9_42.spec b/dlls/d3dx9_42/d3dx9_42.spec
index 45976222cde..c3bd9d52a2e 100644
--- a/dlls/d3dx9_42/d3dx9_42.spec
+++ b/dlls/d3dx9_42/d3dx9_42.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_43/d3dx9_43.spec b/dlls/d3dx9_43/d3dx9_43.spec
index 45976222cde..c3bd9d52a2e 100644
--- a/dlls/d3dx9_43/d3dx9_43.spec
+++ b/dlls/d3dx9_43/d3dx9_43.spec
@@ -22,7 +22,7 @@
 @ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
 @ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
 @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
 @ stub D3DXComputeTangentFrame(ptr long)
-- 
2.13.6




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