[PATCH 03/10] d3dx9: Add a comment about a specific preshader parsing failure mode.

Matteo Bruni mbruni at codeweavers.com
Tue Mar 20 17:37:28 CDT 2018


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
 dlls/d3dx9_36/preshader.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/dlls/d3dx9_36/preshader.c b/dlls/d3dx9_36/preshader.c
index 78e48689401..8551d2fe631 100644
--- a/dlls/d3dx9_36/preshader.c
+++ b/dlls/d3dx9_36/preshader.c
@@ -1209,7 +1209,8 @@ static HRESULT parse_preshader(struct d3dx_preshader *pres, unsigned int *ptr, u
             }
             if (reg_idx >= pres->regs.table_sizes[table])
             {
-                FIXME("Out of bounds register index, i %u, j %u, table %u, reg_idx %u.\n",
+                /* Native accepts these broken preshaders. */
+                FIXME("Out of bounds register index, i %u, j %u, table %u, reg_idx %u, preshader parsing failed.\n",
                         i, j, table, reg_idx);
                 return D3DXERR_INVALIDDATA;
             }
-- 
2.13.6




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