[PATCH] dsound: Use correct pointer type

Nikolay Sivov nsivov at codeweavers.com
Tue May 8 02:55:11 CDT 2018


Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
 dlls/dsound/mixer.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/dsound/mixer.c b/dlls/dsound/mixer.c
index 1180594526..9b3e730961 100644
--- a/dlls/dsound/mixer.c
+++ b/dlls/dsound/mixer.c
@@ -699,7 +699,7 @@ static void DSOUND_PerformMix(DirectSoundDevice *device)
 		if (!pad_frames)
 			WARN("Probable buffer underrun\n");
 
-		hr = IAudioRenderClient_GetBuffer(device->render, frames, (void*)&buffer);
+		hr = IAudioRenderClient_GetBuffer(device->render, frames, (BYTE **)&buffer);
 		if(FAILED(hr)){
 			WARN("GetBuffer failed: %08x\n", hr);
 			LeaveCriticalSection(&device->mixlock);
-- 
2.17.0




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