[PATCH] ddraw: Silence noisy FIXME about unimplemented D3DPROCESSVERTICES_UPDATEEXTENTS.

Gijs Vermeulen gijsvrm at gmail.com
Sat May 12 07:56:34 CDT 2018


From: Christian Costa <titan.costa at gmail.com>

Signed-off-by: Gijs Vermeulen <gijsvrm at gmail.com>
---

Fixes noisy fixme that floods the console (> 1000) in VENOM. CODENAME: OUTBREAK.

 dlls/ddraw/executebuffer.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c
index b20b9eda71..d8b4b39fd4 100644
--- a/dlls/ddraw/executebuffer.c
+++ b/dlls/ddraw/executebuffer.c
@@ -308,7 +308,10 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer,
                             ci->wStart, ci->wDest, ci->dwCount, ci->dwFlags);
 
                     if (ci->dwFlags & D3DPROCESSVERTICES_UPDATEEXTENTS)
-                        FIXME("D3DPROCESSVERTICES_UPDATEEXTENTS not implemented.\n");
+                    {
+                        static int once;
+                        if (!once++) FIXME("D3DPROCESSVERTICES_UPDATEEXTENTS not implemented.\n");
+                    }
                     if (ci->dwFlags & D3DPROCESSVERTICES_NOCOLOR)
                         FIXME("D3DPROCESSVERTICES_NOCOLOR not implemented.\n");
 
-- 
2.13.6




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